PORTFOLIO
DOMENICO D'AMATO
DOMENICO D'AMATO

FASHION DESIGNER
/ PATTERN MAKER

/
NO.
PROJECT
TYPE
OPEN
ROOT / INDEX
01BODY / PATTERN2026 / THESIS / RESEARCH / PATTERN CUTTING
02TECH-NECK2026 / GRADUATE COLLECTION
03MODULAIRE2025 / MENSWEAR COLLECTION
04RECODE2025 / CAPSULE COLLECTION
05VZY WORLD2024 / BRAND / DESIGN / DEVELOPMENT
06TORY BURCH2024 / ACCESSORIES / PRODUCT DEVELOPMENT
07TECHNICAL DRAWINGBODY / PATTERN / PRODUCT DEVELOPMENT
ROOT / ABOUT
PROFILE
Rome-based Fashion Designer and Pattern Maker with a strong focus on garment construction, patternmaking and design research.

My work explores the relationship between structure, material and form, balancing functionality and aesthetics with particular attention to technical execution, craftsmanship and overall project coherence.
TECHNICAL & DIGITAL SKILLS
PATTERN MAKING
GARMENT CONSTRUCTION
TECHNICAL DRAWING
ADOBE ILLUSTRATOR
ADOBE PHOTOSHOP
ADOBE INDESIGN
SKETCHUP
PROCREATE
ROOT / CV
DOMENICO D'AMATO
FASHION DESIGNER / PATTERN MAKER · ROME, ITALY
DOMENICODAMATO402@GMAIL.COM
+39 342 053 0506
NATIONALITY: ITALIAN
LANGUAGES: ITALIAN (NATIVE) / ENGLISH (B2 — FLUENT)
PROFILE
Fashion designer with a strong focus on garment construction, patternmaking and design research. My work is centred on balancing functionality and aesthetics, with particular attention to technical execution, craftsmanship and overall project coherence.

Portfolio and selected work available at domenicodamato.com
EDUCATION
BA in Fashion Design — Nuova Accademia di Belle Arti (NABA Rome)
2023 — 2026
Liceo Statale F. De Sanctis
HIGH SCHOOL DIPLOMA · 2018 — 2023
EXPERIENCE
Capsule Collection Design for OVS — Contest Winner
SELECTED PROJECT DEVELOPED IN RESPONSE TO AN OVS BRIEF, COMBINING FASHION DESIGN, TECHNICAL DEVELOPMENT AND COLLECTION COHERENCE.
HARD SKILLS
Patternmaking: pattern development and garment proportion studies

Garment Construction: garment assembly and attention to finishing details

Accessories Design: development and creation of fashion accessories

Graphic Design: graphic design applied to fashion projects
SOFTWARE
ADOBE INDESIGNADVANCED
ADOBE ILLUSTRATORADVANCED
ADOBE PHOTOSHOPINTERMEDIATE
SKETCHUPADVANCED
SOFT SKILLS
Project Precision: strong attention to detail and control throughout development phases

Structured Thinking: ability to organise projects from research to final execution

Adaptability: ability to work across different briefs while maintaining consistency

Consistency: disciplined and dedicated approach to work
ROOT / CONTACT
DOMENICO
D'AMATO
ROLEFASHION DESIGNER / PATTERN MAKER
LOCATIONROME, ITALY
ROOT / PROJECTS / 01 / BODY / PATTERN
BODY / PATTERN — Cycling research spread
01 / CYCLING / BODY IN ACTION · P.54–55
PROJECT 01 / THESIS / RESEARCH PROJECT

BODY / PATTERN

2026 / RESEARCH / PATTERN CUTTING / GARMENT CONSTRUCTION
TYPETHESIS / RESEARCH PROJECT
YEAR2026
TITLETHE BODY AS A METHOD IN FASHION DESIGN
FOCUSBODY / PATTERN CUTTING / GARMENT CONSTRUCTION

BODY / PATTERN is a thesis project that investigates the body as the primary tool of design. Starting from posture, movement, proportion and anatomical variation, the research examines how the body can generate decisions in pattern cutting, garment construction and form development.

The research begins from a basic contradiction in clothing construction: the human body is three-dimensional, variable and constantly in motion, while the pattern begins as a two-dimensional surface. Pattern cutting therefore becomes a process of translation — from body to measurements, from measurements to surfaces, and from surfaces back to volume.

Rather than treating the body as a fixed anatomical reference, the project studies how construction changes when the body is considered through use and movement. Military wear, workwear and sportswear are analysed as examples in which specific actions, tools, environments and areas of stress directly modify garment construction. A pocket, seam, gusset or articulated panel is understood not as an isolated detail, but as the consequence of a condition that the body must respond to.

The research then shifts from garments designed around function to designers who use the body itself as a design system. The work of Aitor Throup and Tony Spackman becomes particularly relevant: posture, articulation and anatomical mapping are used to reorganise conventional construction and to determine where volume, flexibility or structure are required.

This approach becomes the basis for my own design method. Instead of beginning with a predefined garment or standard block, I begin by observing a specific body condition, identifying where its geometry changes and translating those variations into construction decisions. Posture is mapped through anatomical reference points; changes in the neck, shoulders, torso and limbs are then related to seam placement, volume distribution and pattern shape.

The pattern is not developed independently from material. A rigid fabric and an elastic surface cannot respond to the same anatomical variation in the same way. Part of the required deformation can be constructed directly into the pattern, while another part can be absorbed by the material itself. Pattern, material and body are therefore developed as parts of the same system.

The result is a design process in which form is not imposed onto the body afterwards. It emerges progressively from the relationship between posture, movement, material behaviour and construction.

This methodology is applied through TECH-NECK, the final design outcome of the research, where smartphone posture becomes the starting condition for the development of garments, materials and accessories.

DOWNLOAD PDF
Pages 54–5501
Pages 60–6102
Pages 88–8903
Pages 94–9504
Pages 118–11905
Pages 126–12706
Pages 136–13707
Pages 138–13908
Pages 150–15109
ROOT / PROJECTS / 02 / TECH-NECK
TECH-NECK
01 / OVERVIEW
PROJECT 02 / COLLECTION

TECH-NECK

2026 / DESIGN / PATTERN MAKING
TECH-NECK 0101
TECH-NECK 0202
TECH-NECK 0303
TECH-NECK 0404
TECH-NECK 0505
TECH-NECK 0606
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TECH-NECK 0909
TECH-NECK 1010
TECH-NECK 1111
TECH-NECK 1212
TECH-NECK 1313
TECH-NECK 1414
ROOT / PROJECTS / 03 / MODULAIRE
MODULAIRE
01 / HERO / FRONT LOOK
PROJECT 03 / MENSWEAR COLLECTION

MODULAIRE

2025 / DESIGN / PATTERN MAKING / MODULAR CONSTRUCTION
MODULAIRE 0101
MODULAIRE 0202
MODULAIRE 0303
MODULAIRE VIDEO▶04
MODULAIRE 0505
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MODULAIRE 1111
ROOT / PROJECTS / 04 / RECODE
RECODE
01 / HERO / TEXTILE LOOK
PROJECT 04 / CAPSULE COLLECTION

RECODE

2025 / DESIGN / PATTERN MAKING / TEXTILE DEVELOPMENT
RECODE 0101
RECODE 0202
RECODE 0303
RECODE 0404
RECODE 0505
RECODE 0606
RECODE 0707
RECODE 0808
ROOT / PROJECTS / 05 / VZY WORLD
VZY WORLD
01 / HERO / FINAL PRODUCT
PROJECT 05 / BRAND, DESIGN & PRODUCT DEVELOPMENT

VZY WORLD

2024 / DESIGN / DIGITAL PATTERN DEVELOPMENT / SAMPLE REALIZATION
VZY 0101
VZY 0202
VZY 0303
VZY 0404
ROOT / PROJECTS / 06 / TORY BURCH
TORY BURCH
01 / FULL ACCESSORIES LINEUP
PROJECT 06 / ACCESSORIES CAPSULE COLLECTION

TORY BURCH

2024 / ACCESSORIES / PRODUCT DEVELOPMENT / MATERIAL RESEARCH
TORY 0101
TORY 0202
TORY 0303
TORY 0404
TORY 0505
TORY 0606
TORY 0707
TORY 0808
TORY 0909
TORY 1010
ROOT / PROJECTS / 07 / TECHNICAL DRAWING
TECHNICAL DRAWING
01 / BODY MAPPING / HERO
PROJECT 07 / TECHNICAL ARCHIVE

TECHNICAL DRAWING

BODY MAPPING / PATTERN DEVELOPMENT / PRODUCT SPECIFICATION
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0707
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1010
BODY / PATTERN preview
01 / BODY / PATTERNPREVIEW